add sound effects #146

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opened 2026-10-24 15:46:59 +00:00 by sermuns · 3 comments
Owner

All vehicles should emit sounds. e.g.

  • cars should have engine sounds, that rev up when accelerating.
  • all vehicles should have drifting sounds (should be pitched according to their size)

more examples

  • parachute/canopy folding out, wind blowing
  • general wind sounds when magnitude of velocity is high
  • ... more!
All vehicles should emit sounds. e.g. - cars should have engine sounds, that rev up when accelerating. - all vehicles should have drifting sounds (should be pitched according to their size) more examples - parachute/canopy folding out, wind blowing - general wind sounds when magnitude of velocity is high - ... more!
Author
Owner

also UI interactions should have sounds effects associated with them, sort of bubbly, cute "popping" sounds

also UI interactions should have sounds effects associated with them, sort of bubbly, cute "popping" sounds
Author
Owner

not quite completed, some more ideas:

  • footstep sounds. should be based on material under feet, and synced with the IK feet stepping. ensure it works during quadruped too.
  • sound effect on interacting with something
  • "click" sfx on toggling flashlight
not quite completed, some more ideas: - footstep sounds. should be based on material under feet, and synced with the IK feet stepping. ensure it works during quadruped too. - sound effect on interacting with something - "click" sfx on toggling flashlight
sermuns reopened this issue 2026-10-24 19:05:38 +00:00
Author
Owner

also must solve #161

also must solve #161
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