rework vehicle sound effects and add footsteps #164

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sermuns merged 2 commits from sfx-footsteps-roll into main 2026-10-24 23:17:45 +00:00
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Closes #146 and #161.

  • Removes the electric scooter, cart and bus motor tone; every wheeled vehicle now has a soft rolling sound that follows its speed.
  • Replaces the tire squeal with one low, gritty scratch shared by every vehicle, at a lower level.
  • Lowers the car engine and footsteps further, and softens footsteps on hard surfaces and interiors.
  • Derives footsteps from the planted avatar IK limbs and colors them by the surface under them, including a sprint's four limbs.
  • Adds a hand-action sound for E interactions and a click for the flashlight switch.
Closes #146 and #161. - Removes the electric scooter, cart and bus motor tone; every wheeled vehicle now has a soft rolling sound that follows its speed. - Replaces the tire squeal with one low, gritty scratch shared by every vehicle, at a lower level. - Lowers the car engine and footsteps further, and softens footsteps on hard surfaces and interiors. - Derives footsteps from the planted avatar IK limbs and colors them by the surface under them, including a sprint's four limbs. - Adds a hand-action sound for E interactions and a click for the flashlight switch.
Replace the electric motor tone with a soft roll on every wheeled vehicle, make the drift one low gritty scratch at a lower level, and quiet the car engine and footsteps.

Footsteps come from the planted IK limbs, are colored by the surface under them, and cover a sprint's four limbs. E interactions and the flashlight switch now have their own sounds.

closes #146
closes #161
sermuns force-pushed sfx-footsteps-roll from b6557a05d2 to bd6a2d6381 2026-10-24 23:15:37 +00:00 Compare
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