Point at the room you searched for #38
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elsie/liuverse#38
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Follows #37, room search. Once the map can answer "where is 231 WC",
the answer needs to be actionable, and the world has no waypoint concept at all.
MazeMap has an indoor routing service on
routing.mazemap.com(noted asunprobed in
docs/mazemap.md) -- worth a look, since it would give realmulti-floor paths through the halls rather than a straight line from the player
to the room.
Without it, a floating marker over the destination is a large fraction of the
value and costs nothing: it is a
WorldLabelat the target, visible throughwalls, with the floor it is on.
Also the thing that makes the map mode worth having: the
Moverview is where awaypoint belongs.
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I don't like this.