Make the campus routes walkable #49

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opened 2026-10-17 20:41:15 +00:00 by sermuns · 2 comments
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MazeMap carries 690 POIs that are outdoor wayfinding routes, not
places:

368  Walk and talk        139  Stora rundan        125  3 parker
 58  Konstrunda Valla      49  En kvart bland djuren
  9  Walk the talk

Konstrunda Valla is LiU's public art round, and the sculpture-trail issue is
one of these. Stora rundan is the campus loop. En kvart bland djuren is a
quarter-hour walk. They are points along a route, and the route itself is not in
the data -- only the points, in order.

Which means the route has to be reconstructed from its own points, in POI-id
order, by walking the sequence. That is a real inference and worth doing
carefully: it is the same shape as the schematic circulation fallback (generate
a plausible thing from the outline we were given), but here the generator is the
survey's own point list rather than a footprint.

A route you can follow, with the artwork and courtyards along it, is the single
best reason to walk a campus that you could otherwise fly over.


Related

  • #26 the artwork it runs through
  • #23 the POIs it is reconstructed from
  • #25 the boards along it
MazeMap carries 690 POIs that are **outdoor wayfinding routes**, not places: ``` 368 Walk and talk 139 Stora rundan 125 3 parker 58 Konstrunda Valla 49 En kvart bland djuren 9 Walk the talk ``` `Konstrunda Valla` is LiU's public art round, and the sculpture-trail issue is one of these. `Stora rundan` is the campus loop. `En kvart bland djuren` is a quarter-hour walk. They are points along a route, and the route itself is not in the data -- only the points, in order. Which means the route has to be **reconstructed from its own points**, in POI-id order, by walking the sequence. That is a real inference and worth doing carefully: it is the same shape as the schematic circulation fallback (generate a plausible thing from the outline we were given), but here the generator is the survey's own point list rather than a footprint. A route you can follow, with the artwork and courtyards along it, is the single best reason to walk a campus that you could otherwise fly over. --- **Related** - #26 the artwork it runs through - #23 the POIs it is reconstructed from - #25 the boards along it
sermuns added this to the Wayfinding milestone 2026-10-19 22:18:48 +00:00
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Owner

Reconstructing a polyline from an ordered POI list is plausible; calling the result "walkable" is the overreach. The engine has no navmesh — collision is a 2-D wall predicate on substeps — so this would not give a route the player can follow, only a line drawn through the woods. Scope it to drawing the route ribbon and its markers, and let the player follow it visually. If you want guidance, a breadcrumb line from the player to the next POI is honest and much cheaper. Don't promise turn-by-turn.

Reconstructing a polyline from an ordered POI list is plausible; calling the result "walkable" is the overreach. The engine has no navmesh — collision is a 2-D wall predicate on substeps — so this would not give a route the player can follow, only a line drawn through the woods. Scope it to drawing the route ribbon and its markers, and let the player follow it visually. If you want guidance, a breadcrumb line from the player to the next POI is honest and much cheaper. Don't promise turn-by-turn.
Author
Owner

Recontext: there is no navmesh or routing code in liuverse-world; collision is the 2-D can_walk_to wall predicate. Reconstructing a polyline from the ordered POI ids would only produce a line to draw, not a route the player can actually follow. Scope this to the route ribbon and its markers, optionally with a breadcrumb to the next POI; do not promise turn-by-turn guidance.

Recontext: there is no navmesh or routing code in `liuverse-world`; collision is the 2-D `can_walk_to` wall predicate. Reconstructing a polyline from the ordered POI ids would only produce a line to draw, not a route the player can actually follow. Scope this to the route ribbon and its markers, optionally with a breadcrumb to the next POI; do not promise turn-by-turn guidance.
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