Score the opening cinematic #160

Merged
sermuns merged 1 commit from intro-music into main 2026-10-24 22:40:32 +00:00
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Adds a single-part intro fanfare for the opening cinematic, timed to the run, arrival and wave.

  • sneaky off-beat start, a syncopated sprint, a stopped ta-da, a half-time wave with a slide whistle, and a falling hand-over
  • starts from the cinematic's first frame with set_music_now (full level, no fade), then hands back to the world director and crossfades
  • collapses the per-genre preview bins into one music <genre> bin using a clap ValueEnum
  • just check passes; the client and voice crate still compile for wasm32-unknown-unknown

The workspace version bump is left for the merge.

Adds a single-part intro fanfare for the opening cinematic, timed to the run, arrival and wave. - sneaky off-beat start, a syncopated sprint, a stopped ta-da, a half-time wave with a slide whistle, and a falling hand-over - starts from the cinematic's first frame with `set_music_now` (full level, no fade), then hands back to the world director and crossfades - collapses the per-genre preview bins into one `music <genre>` bin using a clap `ValueEnum` - `just check` passes; the client and voice crate still compile for `wasm32-unknown-unknown` The workspace version bump is left for the merge.
Add a one-part intro fanfare timed to the pair's run, arrival and wave: a
sneaky off-beat start, a syncopated sprint, a stopped ta-da, a half-time wave
with a slide whistle, and a falling hand-over. The client starts it from the
cinematic's first frame and hands the score back to the director when the intro
ends. Collapse the per-genre preview bins into one `music <genre>` bin with a
clap ValueEnum.
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