Mark the AEDs #24
Labels
No labels
animation
audio
blocked
bug report
controversial
documentation
easy
feature request
hard
medium
multiplayer
physics
ui
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set
Reference
elsie/liuverse#24
Loading…
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
13 MazeMap
HjartstartarePOIs (defibrillators) and 5 more in OSMare baked as ordinary signs today.
An AED is the one campus feature where being unable to find it has
consequences, and it is the one thing in that POI list that a player might
genuinely need. The MazeMap POI carries a floor id and a position, so the
existing marker pipeline finds it; OSM has
amenity=defibrillatornodes too.A distinct prop kind, plus a HUD line in the location strip when one is near --
the same borrow-and-print path
location_labeluses, no new text machinery.Depends on nothing but reads better after #23, the generic-POI classification
issue.
Related
Out-of-date detail: the current extract contains no
amenity=defibrillatororemergency=defibrillatortags at all, so the "5 more in OSM" are not in this bbox. The 13 MazeMapHjartstartarePOIs are the only source. The feature is still valid — just do not budget work for OSM AEDs.The cabinet is modelled. The HUD line is not.
The 13 MazeMap
HjartstartarePOIs now bake asPROP_DEFIBRILLATORwith a modelled cabinet (dafe0e3), so the defibrillators are objects in the world instead of the same generic sign as everything else.What is missing is the other half of this issue: the HUD line in the location strip when one is near, which is the borrow-and-print path
location_labeluses. That is the part that makes a player find one.Still no OSM AEDs in the extract, as noted before: the MazeMap POIs are the only source.
don't care