Mark the parking spaces #45

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opened 2026-10-17 20:41:12 +00:00 by sermuns · 0 comments
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The extract has parking down to the individual bay:

121  parking:both:restriction      63  parking:both:restriction:reason
102  parking=surface                3  parking=street_side   2  parking=lane
 58  capacity                       1  amenity=parking_space

and MazeMap has its own layer of it: 56 Parkering generic POIs, plus named
variants -- Parkering Motorcykel, Parkering rörelsehindrade, Laddplatser bil 10 st (ChargeNode), Taxi.

Today every one of those is a grey AREA_PARKING polygon with no bays in it, and
the ChargeNode ones are indistinguishable from the motorcycle ones.

The cheap half is the markings: capacity on a bay polygon says how many lines
to draw, and disabled bays are worth distinguishing because MazeMap maps them by
name. Charging bays as props would be a follow-up.


Related

  • #31 bikes at the racks
  • #23 MazeMap's own parking POIs
  • #24 the charging bays
The extract has parking down to the individual bay: ``` 121 parking:both:restriction 63 parking:both:restriction:reason 102 parking=surface 3 parking=street_side 2 parking=lane 58 capacity 1 amenity=parking_space ``` and MazeMap has its own layer of it: 56 `Parkering` generic POIs, plus named variants -- `Parkering Motorcykel`, `Parkering rörelsehindrade`, `Laddplatser bil 10 st (ChargeNode)`, `Taxi`. Today every one of those is a grey `AREA_PARKING` polygon with no bays in it, and the `ChargeNode` ones are indistinguishable from the motorcycle ones. The cheap half is the markings: `capacity` on a bay polygon says how many lines to draw, and disabled bays are worth distinguishing because MazeMap maps them by name. Charging bays as props would be a follow-up. --- **Related** - #31 bikes at the racks - #23 MazeMap's own parking POIs - #24 the charging bays
sermuns added this to the Terrain & paths milestone 2026-10-19 22:18:42 +00:00
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