Bounce and trick on a pogo stick #244
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elsie/liuverse#244
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A pogo stick is one input and a lot of comedy. It turns flat ground into a rhythm, a staircase into a challenge and a landing into a trick. It is also a movement gadget that does not need a new vehicle, a new camera or a new authority model; it is a spring on the body the player already has.
How it fits. The walker already jumps, lands and reads support height. A pogo stores the landing impulse and gives it back, so timing is the skill. Steering while bouncing is the existing movement input. Tricks are rotations and poses evaluated while airborne, the same shape as the emote and trick work, and only the pose and a stance bit need to ride the wire.
Scope.
Related. #180 (skate tricks), #145 (skydiving), #229 (speed streaks), #110 (physics).