Paint the campus for your association #183

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opened 2026-10-25 02:38:41 +00:00 by sermuns · 0 comments
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The emblems on Märkesbacken are the campus's identity layer, but they are painted once and never change. Give players a chalk spray and a set of zones, let them paint a zone for an association, and let the slope show which association currently holds the hill. It is a slow, persistent territory game rather than a timed event: you paint on your way to class, and the map remembers.

How it fits. BakedEmblem already carries association identity and an atlas placement; zones can be derived from the campus's open areas, paths and building forecourts. The paint is a per-zone color and owner in server state, with a decay timer, so the map is never frozen. A repaint is an interaction with a short channel, not a projectile. The leading emblem at Märkesbacken is a visual swap, not a new mesh.

Scope.

  • A chalk tool and a set of paintable zones with stable ids.
  • Claim and contest by standing in a zone; a short channel and a cooldown.
  • Server-owned ownership and decay; the map shows the current layer.
  • The hill's emblem board reflects the leading association.
  • A wash interaction for the association that holds the zone.

Related. #185 (team sport), #198 (party), #200 (records).

The emblems on Märkesbacken are the campus's identity layer, but they are painted once and never change. Give players a chalk spray and a set of zones, let them paint a zone for an association, and let the slope show which association currently holds the hill. It is a slow, persistent territory game rather than a timed event: you paint on your way to class, and the map remembers. **How it fits.** `BakedEmblem` already carries association identity and an atlas placement; zones can be derived from the campus's open areas, paths and building forecourts. The paint is a per-zone color and owner in server state, with a decay timer, so the map is never frozen. A repaint is an interaction with a short channel, not a projectile. The leading emblem at Märkesbacken is a visual swap, not a new mesh. **Scope.** - A chalk tool and a set of paintable zones with stable ids. - Claim and contest by standing in a zone; a short channel and a cooldown. - Server-owned ownership and decay; the map shows the current layer. - The hill's emblem board reflects the leading association. - A wash interaction for the association that holds the zone. **Related.** #185 (team sport), #198 (party), #200 (records).
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