Watch planes cross the sky #267

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opened 2026-10-26 09:10:07 +00:00 by sermuns · 0 comments
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Linköping has an airport and a lot of aviation; a plane crossing the sky is a small, local event that makes the place feel real. A distant aircraft with a contrail, a delayed rumble and a chance to spot it from the roof is enough.

How it fits. The sky is already a shader and the scene is one draw; an aircraft is a tiny distant model on a path. The engine sound is positional and delayed by distance, using the existing spatial mix. Flight paths can be authored or generated, and a plane is cosmetic, so it needs no wire state.

Scope.

  • A few aircraft on approach and departure paths.
  • Contrails that form and fade.
  • A delayed engine rumble and a flyover shake.
  • A reason to look up: a rare type or a low pass.
  • A quiet mode for players who do not want the noise.

Related. #79 (sky), #218 (wildlife), #188 (night sky), #193 (ambient beds).

Linköping has an airport and a lot of aviation; a plane crossing the sky is a small, local event that makes the place feel real. A distant aircraft with a contrail, a delayed rumble and a chance to spot it from the roof is enough. **How it fits.** The sky is already a shader and the scene is one draw; an aircraft is a tiny distant model on a path. The engine sound is positional and delayed by distance, using the existing spatial mix. Flight paths can be authored or generated, and a plane is cosmetic, so it needs no wire state. **Scope.** - A few aircraft on approach and departure paths. - Contrails that form and fade. - A delayed engine rumble and a flyover shake. - A reason to look up: a rare type or a low pass. - A quiet mode for players who do not want the noise. **Related.** #79 (sky), #218 (wildlife), #188 (night sky), #193 (ambient beds).
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