Light the campus at night #39
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elsie/liuverse#39
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The day/night cycle exists and is server-authoritative, and the campus has
105
highway=street_lampnodes with real metadata (lamp_mount104,lamp_type104,light:count26) -- plus 603 ways taggedlit=yesand 156lit=no.Every one of those lamps is a
PROP_LAMP, which is a 0.16 x 3.5 box. It emitsnothing. At night the campus is uniformly moonlit, which is atmospheric but wrong:
the parts of campus people actually walk at night are the lit ones, and the data
says which those are.
The interesting half is
lit=yeson a way, not the lamp nodes. A lamp-lessstretch of road that is tagged
lit=yesis lit by lamps that are not mapped, sothe way tag is the more reliable signal, and it is per-street rather than
per-post.
Lighting a whole street from the renderer side is not a point light budget --
that is a different feature with a real cost. The cheap version is that a lit
surface has a higher albedo at night, so the lit parts of the campus read as lit
without any light sources at all.
Not dependent on the shadow-map work, but interacts with it.
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