Give the campus seasons #187

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opened 2026-10-25 02:38:45 +00:00 by sermuns · 0 comments
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The bake has an orchard, a forest, grass and leaf litter. A season clock would repaint them: spring blossom, summer green, autumn gold and bare winter branches, with flowers and fallen leaves on the ground. It is a slow atmospheric change that makes the same walk feel different a month later.

How it fits. tree_tint and the area palette already draw the vegetation; a season is a palette plus a few instance-level choices. The season should be server-owned like day and night, but derived from the real month by default, so everyone sees the same campus. The ground decals can carry leaf litter and blossom without a rebake.

Scope.

  • A season clock, real-month default with a manual override.
  • Per-season tree tints, grass and ground decals.
  • Blossom and leaf particles near trees, sparse enough to stay cheap.
  • Seasonal audio beds and a few seasonal props.
  • Keep the bake geometry unchanged; only materials and decals change.

Related. #181 (snow), #182 (ice), #190 (tracks), #218 (wildlife), #222 (spring), #223 (summer), #224 (winter).

The bake has an orchard, a forest, grass and leaf litter. A season clock would repaint them: spring blossom, summer green, autumn gold and bare winter branches, with flowers and fallen leaves on the ground. It is a slow atmospheric change that makes the same walk feel different a month later. **How it fits.** `tree_tint` and the area palette already draw the vegetation; a season is a palette plus a few instance-level choices. The season should be server-owned like day and night, but derived from the real month by default, so everyone sees the same campus. The ground decals can carry leaf litter and blossom without a rebake. **Scope.** - A season clock, real-month default with a manual override. - Per-season tree tints, grass and ground decals. - Blossom and leaf particles near trees, sparse enough to stay cheap. - Seasonal audio beds and a few seasonal props. - Keep the bake geometry unchanged; only materials and decals change. **Related.** #181 (snow), #182 (ice), #190 (tracks), #218 (wildlife), #222 (spring), #223 (summer), #224 (winter).
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